Date Completed: 1.25.2006
Modeled in: 3ds Max 8
Approximate Time to Complete: 4 days
When I created this I was already thinking about what kind of Unreal Tournament level it could be found in. I've always found the skeletal form to be both fascinating and disturbing, but it's something I had never really tried to work with before. Out of these two trains of thought came this cave portal, which is very loosely based off of a sabre-toothed tiger skull. I'm quite happy with the result, and I wouldn't be surprised if this ends up spawning more elaborate skeletal concepts further down the road.